Destiny / Cayde-6 Destruction
This was an extremely fun project that I got the chance to work on at Blur, for Destiny 2's "Last Stand of the Gunslinger" cinematic. I was responsible for updating and remodeling/texturing parts of the existing asset of Cayde from prior cinematics, and then creating a series of model/texture/shader variations for each step of his savage annihilation throughout the fight. Credit goes to the unknown artists who created the older version of Cayde's asset so that I could destroy it. And many thanks to the entire team at Blur for making this such a great project to be a part of.