Stylized 3D Character Illustration (Gnomon Workshop)

I created this tutorial through Gnomon Workshop, covering the process of how I would go about creating a 3D illustration of a stylized character from start to end. It begins with the concepting/composition process in Photoshop, sculpting in Zbrush, a bit of Marvelous Designer, further modeling in Maya, texturing in Substance Painter, and final rendering in Maya/Arnold. Check it out below:

http://www.thegnomonworkshop.com/tutorials/creating-a-stylized-3d-character-illustration

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